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Macromedia Director MX

Macromedia Director MX is the best solution for creating rich content and applications for CD/DVD-ROM, kiosks, corporate Intranets, and the Web. Virtual Training Company author Scott Doucet teaches users the power of this prodigious application. Deliver your content anywhere, both online and offline. Everyone will get a chance to view your masterpiece! Director MX allows users to build exceptionally rich content that delivers integrated interactive audio, video, vectors and bitmaps, text, fonts, and much more. Director MX fully integrates with Macromedia Flash MX, so you can fully realize the potential of both applications by combining them together. With new Lingo control over Flash MX objects, you can streamline your workflow, thus reducing development time. To begin learning, simply click one of the movie topics below!

Author: Vtc

Director MX Introduction

Director MX Intro

Brief History of Director

Director MX Enhancements

Director MX Integration Features

System Requirements

Director MX Workspace

MX Workspace

MX Docking

Answers Window

Cast Window

Stage Window pt. 1

Stage Window pt. 2

Score Window

Selecting Sprites and Frames in the Score

Markers pt. 1

Markers pt. 2

Navigation pt. 1

Navigation pt. 2

Property Inspector

Saving

Tool Palette

Cast Window

Cast Members Intro

Cast Members and the Cast Window

Creating Cast Members pt. 1

Creating Cast Members pt. 2

Creating Cast Members pt. 3

Creating Cast Members pt. 4

Organizing Cast Members

Sprites and Inks

Sprites

Selecting Sprites

Sprite Overlays

Positing Sprites

Intro to Sprite Inks

Links pt. 1

Links pt. 2

Text and Fields

Intro to Text and Fields

Creating Text and Fields in Director

Importing Text

Embedding Fonts

Digital Video and Audio

Sound Intro

Audio Control

Audio Synchronization

AVI Movies

QuickTime Movies

Digital Video Summary

Paint Window

Intro to Paint Window

Lasso Tool

Marquee Tool

Brush Tool

Airbrush tool

Gradients and Ink Effects

Registration Points

Importing Bitmaps

Transforming Bitmaps

Vector Window

Vector Window Intro

Creating Vector Shapes

Animation

Intro to Animation

Animation

Step Recording

Real Time Recording

Film Loops

Tempo and Transition Channels

Palette Channel

Temp Channel

Transitions Channel

Flash

Intro to Flash

Flash Properties

Flash Behaviors

Importing Flash Sites

Controlling Director in Flash

Library Behaviors

Intro to Library Behaviors

Animation Automatic Behaviors

Animation Interactive Behaviors

Animation Sprite Transitions

Text Behaviors pt. 1

Text Behaviors pt. 2

Control Behaviors pt. 1

Control Behaviors pt. 2

Control Behaviors pt. 3

Creating Behaviors (Behavior Inspector)

Intro to Behavior Inspector

Creating Buttons pt. 1

Creating Buttons pt. 2

Creating Text Buttons pt. 1

Creating Text Buttons pt. 2

Hyperlink Buttons

Accessibility Behaviors

Intro to Accessibility

Text to Speech Behaviors pt. 1

Text to Speech Behaviors pt. 2

Captioning

Lingo/Scripts/MIAW

Intro to Lingo

Message Window and Lingo pt. 1

Message Window and Lingo pt. 2

Message Window and Lingo pt. 3

Scripts and Lingo

If Then Statements pt. 1

If Then Statements pt. 2

Script Window

MIAW

Using Director MX Assistance

Memory Inspector

3D Behaviors

Introduction to 3D

3D Behaviors pt. 1

3D Behaviors pt. 2

Projectors/Shockwave Movies/Exporting

Creating Projectors pt. 1

Creating Projectors pt. 2

Publishing Shockwave Movies pt. 1

Publishing Shockwave Movies pt. 2

Exporting to Bitmaps and Digital Movies

Xtras

Intro to Xtras

Buddy API Xtra pt. 1

Buddy API Xtra pt. 2

Packaging with Xtras

Project

Intro to the Project

Scope and Specfications Document

Creating Comps

Interface Design pt. 1

Interface Design pt. 2

Importing Cast Members pt. 1

Importing Cast Members pt. 2

Importing Cast Members pt. 3

Setting up the Score pt. 1

Setting up the Score pt. 2

Creating Interactivity and Behaviors pt. 1

Creating Interactivity and Behaviors pt. 2

Creating Interactivity and Behaviors pt. 3

Creating Interactivity and Behaviors pt. 4

Creating Interactivity and Behaviors pt. 5

Creating Interactivity and Behaviors pt. 6

Adding Transitions

Creating a PC Projector pt. 1

Creating a PC Projector pt. 2

Creating a Mac Projector and Hybrid CD

Creating a Mac Projector

Creating a Cross Platform (Hybrid) CD

Closing Comments

Developing Kiosk Applications