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Macromedia Flash 8 Fundamentals

Macromedia Flash 8 has continued the application's trend of being the industry standard tool for developing animation and rich media content for internet delivery. In this tutorial, VTC author Rick Martin starts from the ground up and gives you a solid foundation in the fundamentals of Flash 8. He covers general concepts such as Flash movie architecture and animation basics and guidelines, as well as more specific topics like getting the most out of the Flash tools and panels. Along the way he includes drawing and compositing, importing bitmaps, video and sound, as well as a section on ActionScript that shows you how to use easy-to-understand scripts to bring your Flash presentations to life. By the end of the tutorial, he starts you down the path to eventually becoming a fully fledged Flash developer. To begin learning Macromedia Flash 8 Fundamentals today, simply click on one of the movie links below.

Author: Vtc

Welcome and Overview

Welcome and About This Course

What's New in Flash Professional and Basic 8

What's New in Flash Professional 8 Only

Flash Basic 8 vs. Professional 8

Quick Start pt. 1

Quick Start pt. 2

Quick Start pt. 3

Quick Start pt. 4

A Note About Design Methods

Flash Active Content Update Extension

Flash Basics

Flash 8 Startup Screen

Interface Overview

Maximizing Your Workspace

File Types

Vectors vs. Bitmaps

Find and Replace

Symbols and Instances

Symbols and Instances Overview

Creating Symbols

Editing Symbols

Instance Names

9-Slice Scaling

Runtime Bitmap Caching

Animation

Animation Overview

Keyframes and Tweening

Types of Tweening and Restrictions

Easing

Motion Guides

Shape Tweening

Shape Tweening Text

Shape Hints

Troubleshooting Tweens

Flash Movie Architecture

Scenes

Layers / Stacking and Levels

Nesting

Preferences and Customizing

General Preferences pt. 1

General Preferences pt. 2

ActionScript

Auto Format

Clipboard

Drawing pt. 1

Drawing pt. 2

Text and Warnings

Customizing Tools Panel

Keyboard Shortcuts

Rulers / Units and Document Properties

Guides

Grid

Snapping

Edit Snapping

Tools

Tools Overview

Selection Tool pt. 1

Selection Tool pt. 2

Subselection Tool

Free Transform Tool

Gradient Transform Tool

Line and Pen Tools

Lasso Tool

Lasso Tool Magic Wand Modifier

Text Tool

Oval / Rectangle and PolyStar Tools

Pencil Tool

Brush Tool

Brush Modes

Ink Bottle and Paint Bucket Tools

Eyedropper Tool

Eraser Tool

Colors

Hand and Zoom Tools

Panels

Panels Overview

Properties Panel

Info

Transform

Color Mixer

Color Swatches

History

Project

Accessibility

Movie Explorer pt. 1

Movie Explorer pt. 2

Library Panel

Library Panel Overview

Library Basics

Folders and Organization

Symbol Properties

Other Item Properties

Duplicating and Swapping

The Timeline

Timeline Overview

Layers and Layer Folders

Layer Properties and Menus

Managing Frames and Keyframes

Timeline Effects

Editing Multiple Frames

Drawing / Organizing and Compositing

Artwork Interaction

Combining Objects

Arrange Menu

Aligning and Distributing

Grouping

Blending

Blending Modes pt. 1

Blending Modes pt. 2

Color Styles Modifier

Filters

Filter Settings

Masking Basics

Creative Masking

Stroke Properties pt. 1

Stroke Properties pt. 2

Buttons

Animated Buttons

Text

Text Overview

Static Text Options

Dynamic and Input Text Options

Embedding Fonts

Spell Checking

Bitmaps

Overview and Importing

Image Quality and File Size

Modifying Bitmaps

Tracing Bitmaps

Video

Video Overview

Deployment Methods

Encoding pt. 1

Encoding pt. 2

Skinning and Playback Component

Sound

Overview / Importing and Placing

Effect Settings

Sync and Loop

Compressing Sounds pt. 1

Compressing Sounds pt. 2

ActionScript

ActionScript Overview

Actions Panel pt. 1

Actions Panel pt. 2

Debugger and Output Panels

Targeting and Instance Names pt. 1

Targeting and Instance Names pt. 2

Object Properties

Timeline Control

Variables

Conditional Statements pt. 1

Conditional Statements pt. 2

onEnterFrame pt. 1

onEnterFrame pt. 2

Button Actions pt. 1

Button Actions pt. 2

Functions

GetURL

Preloaders pt. 1

Preloaders pt. 2

Preloaders pt. 3

Components and Behaviors

Components Overview

Component Parameters

Behaviors

Publishing

Exporting and Formats

Flash Publish Settings

HTML Publish Settings

Bandwidth Profiler

Conclusion

Wrap-up and Resources

About The Author