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Autodesk Combustion 4

Autodesk Combustion 4 is an exciting compositing application that offers the creative tools, speed and interactivity that professionals need and artists crave. The ability to paint, animate, edit and compose in 2D and 3D are combined in an integrated environment based on Autodesk's legendary and easy to use interface. VTC author Dwayne Ferguson shows you step by step, how to get the most out of this powerful software. Learn animation, 3D compositing, particle effects and much more. To get started today, simply click on one of the Combustion 4 lessons.

Author: Vtc

Introduction

Combustion Defined

New in Combustion 4

Mac and PC Conventions

RAM and Processor speed

Lesson Files

The Interface

The Toolbar

The Workspace

The Viewport

The Controls pt. 1

The Controls pt. 2

The Controls pt. 3

2D/3D Workspaces

Resolution and time

Operators

Composite Operator

Paint Operator

Text Operator

Particle Operator

Edit Operator

Importing Footage

Import Footage

Import Image Sequences

Illustrator/Photoshop Files

Replace footage

Selection Tools

Selection Tools

Add and Subtract

Move/Scale/Rotate

Crop and Hinge

Group

Painting

Paint Tools

B-Splines and Bezier

Paint Shadows

Add Blurs

Custom Brushes

TV and Film Safe Zones

Paint a Pumpkin pt. 1

Paint a Pumpkin pt. 2

Paint a Pumpkin pt. 3

Paint a Pumpkin pt. 4

Paint a Landscape

Surface Properties

Transfer Modes

Opacity

Animation

Basic Animation

Understand Keyframes

Use the Timeline

Animate Surface Properties

Onion Skinning

The Graph

Pivot Point

RAM Preview

Ball Animation pt. 1

Ball Animation pt. 2

Audio

Import Audio

Audio Controls

Link Audio

Motion Graphics

Motion Graphics Explained

Create Text

Drop Shadows

Animate Text pt. 1

Animate Text Pt. 2

Animate Text on a Path

Gradients

Text Gradients and Opacity

Animate Gradients

Masking

Draw Masks

Feather Masks

Paint Object Masks

Parenting and Null Objects

Parent Objects

Null Objects

Cameras

Camera Options

Animate Cameras

Lights

Lighting

Shadows

Soft Shadows

Reflections

Animate Lights

Particle Effects

Animate particles

Particle Deflectors

Customize Particles

Particle Properties

Earthquake

Meteor pt. 1

Meteor pt. 2

Nesting and Commit to Disk

Commit to Disk pt. 1

Commit to Disk pt. 2

Nest Layers

Compositing and Keying

Compositing Explained

RPF Export

The Import Queue

Create a Simple Composite

The Diamond Keyer

Alpha Channels

Schematic View

Capsules

Non-Linear Editing

The Edit Operator

Slip Editing

Split Editing

Transitions

Time-Warp

Tracking

Tracking

Stabilization

Color Correction

Color Correction Tools

Color Correction pt. 1

Color Correction pt. 2

3D Post

Depth of Field

RPF Motion Blur

3D Fog

3D Glow

Output and Saving Options

Save Workspaces

Export to Flash

Render Audio

Resources

Combustion Resources

Combustion Shortcuts

Project: Show Open

Show Open Planning

Show Open pt. 1

Show Open Pt. 2

Show Open Pt. 3

Show Open Pt. 4

Project: Castle Siege

Building the Scene pt 1

Building the Scene pt 2

Editing

Fog and Rain

Explosions

Wrap Up

Wrap Up

Credits

About the Author