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Hexagon 2 Basics

Hexagon 2 is a 3D polygonal modeler for artists, illustrators and animators. With several modeling techniques options including free polygonal modeling, subdivision surfaces, and creating surfaces from curves, it is capable of producing very technical or organic forms. It offers UV mapping and brush modeling features for microdisplacement and texturing. And it includes Dynamic Geometry™, which allows dynamic re-editing of all or some of the construction steps. This "how to" course by Jack Whitney, thoroughly examines all of the tools and techniques found in Hexagon 2. Work files for the lessons are included so users can easily follow along. To get started, simply click on one of the lessons below.

Author: Vtc

Introduction to Hexagon 2

Introduction

What is Hexagon and What is New in Version 2

PC/Mac Keystrokes and Keyboard Preferences

Understanding the Interface

Introduction to the Palettes

Introduction to the Panels

The Context Menu

Customization of the Interface pt. 1

Customization of the Interface pt. 2

Navigating the Workspace

The Working Planes - Absolute / Camera and Specific

The Mouse

The Keyboard

The Control Panel

The 3D Manipulator

The 3D Manipulator pt. 1

The 3D Manipulator pt. 2

The 3D Manipulator pt. 3

Selections

Selection Types

Selection Methods pt. 1

Selection Methods pt. 2

Soft Selection

Making and Modifying Selections from the Menu

Growing / Shrinking and Inverting Selections

Selecting the Next and Previous Polygons

1/N and 1 Over N for Loop / Ring and Between Selection Types

Advanced Selections for Faces / Edges and Points pt. 1

Advanced Selections for Faces / Edges and Points pt. 2

Advanced Selections for Faces / Edges and Points pt. 3

Converting Selections to Faces / Points and Edges and Face Borders to Edges

Grouping and Un-grouping Selections

Isolate a Selection with Show Only Selection

Extend Selection and Shift Selection

Reset Selections and Set Selection Auto Mode

Delete and Dissolve Selections

Hiding and Showing Selected Faces

3D Primitives

Cubes

Spheres

Facets

Grids

Cylinders

Cones

Tetrahedrons / Octahedrons / Icosahedrons and Dodecahedrons

3D Text

Vertex Modeling

The Fast Extrude Tool

The Sweep Surface Tool pt. 1

The Sweep Surface Tool pt. 2

The Extrude Surface Tool

The Bridge Tool

The Edge Tools

The Tessellation Tools pt. 1

The Tessellation Tools pt. 2

The Connect Tool

The Tweak Tool

The Welding Tools for Points and Edges pt. 1

The Welding Tools for Points and Edges pt. 2

The Welding Tools for Points and Edges pt. 3

The Weld Objects Tool

The Close Tool

The Dissociate Tool

The Extract Tool

The Symmetry Tool

The Smooth More and Less Tools

Modeling with Lines

The Square and Rectangle Lines Tools

The Polyline Tool

The Interpolated Curves Tool

The Curves Tool

The Bezier Curves Tool

The Circles Tools pt. 1

The Circles Tools pt. 2

The Arc Tools

The Helix Tool

The Composite Curves Tools

The 2D Text Tool

The Close Curve Tool

The 2D Symmetry Tool

The Line Tessellation and Insert Points Tools

The Offset Curve Tool

The Curve Extraction Tool

The Reverse Curve Tool

Surface Modeling

The Extrude Line Tool pt. 1

The Extrude Line Tool pt. 2

The Sweep Line Tool

The Double Sweep Tool

The Gordon Surface Tool

The Ruled Surface and Coons Surface Tool

The Booleans Operations Tool

The Thickness / Offset Surfaces and Chamfer Tools

The Smooth Tools pt. 1

The Smooth Tools pt. 2

Utilities

The Stretch Tool

The Single Copy Tool

The Multiple Copies Tool

The Copy On A Support Tool

The Snap and Align Tools

The Lay On Tool

The Deformers Tools

The Bend Tool

The Group / Ungroup / Show Hidden Object and Hide Object Tools

The Decimate Tool

The Orient Normals Tool

The Triangulate Facets / Merge Duplicated Points and Merge Coplanar Facets Tools

The Extract Openings and Cut Into Slices Tools

Working with Surface Texture

The Materials Panel pt. 1

The Materials Panel pt. 2

The Shader Domains Panel

The Gizmo Tools pt. 1

The Gizmo Tools pt. 2

The Unfold Tool pt. 1

The Unfold Tool pt. 2

The Unfold Tool pt. 3

The Paint Tool and the UV Stretch Tool

The Displacement Brush / Soften / Pinch and Inflate Tools

The Brush Tool and Export Bump Tool pt. 1

The Brush Tool and Export Bump Tool pt. 2

Dynamic Geometry

The Dynamic Geometry Panel

Conclusion

Wrap Up

Author Biography

Author Biography